Neurological Disorders
How do you apply Corpus VR regarding neurological disorders?
Virtual reality (VR) training is a promising intervention strategy already used in healthcare for the rehabilitation of patients with non-congenital brain injury such as after a stroke/ stroke or Parkinson’s disease. Current studies suggest that VR training is effective in improving the movement ability of patients with non-congenital brain injury.
Extensive studies have been published showing the effectiveness of VR training and related therapies in improving upper motor function, with combination therapy appearing to be more beneficial. VR training could be a multimodal therapy to achieve cortical reorganisation in stroke patients. Research by Garcia et al (36) showed that VR training effectively promoted functional remodelling of the brain. Some studies have also shown that VR training can activate the motor cortex, cerebellar cortex and frontal white matter areas of the contralateral side of the patient.
Furthermore, a meta-meta-analysis of 10 studies showed that VR training is effective in improving upper limb function and balance in stroke patients. This analysis also suggests that VR training can be a multimodal therapy to achieve cortical reorganisation in stroke patients.
An overview of neurological disorders
Corpus VR can be used with any of the following neurological disorders:
- Stroke
- Traumatic Brain Injury
- Parkinson’s disease/ NMD
- Spinal cord injury
- Hernia Cervical
- MS
- Visual impairment
Source: Jinlong Wu, MA, Aihua Zeng, MA, Ziyan Chen, MA, Ye Wei, MA, Kunlun Huang, MA, Jiafeng Chen, MA, and Zhanbing Ren, PhD Effects of Virtual Reality Training on Upper Limb Function and Balance in Stroke Patients: Systematic Review and Meta-Meta-Analysis., 2021 Oct 12
Visual Impairment
Hemianopsia
Our specialists have developed 6 different VR worlds in collaboration with the specialists at rehabilitation centre UZ Ghent for:
- Mapping the inattention-range of the visual disorder
- Gaze field training by consciously eliciting to the side of inattention
- Training the speed of gaze movement
- Insights at the individual level of the patient
Visual perception disorder or visual processing deficit
This disorder leads to rapid overstimulation, which manifests as fatigue and dizziness symptoms. For this, 6 different VR worlds can be used for training:
- Stimulus processing
- Focus
- Concentration
- Vestibular Habituation Training (VHT) for dizziness
- Training the speed of movements
- Insights at individual patient level